
Forge new adventures
Develop quests and story hooks when your players head somewhere unexpected.
World Canon
For dungeon masters & campaign creators
Turn scattered session notes into a living campaign. Create characters, quests, settlements and threats, then keep them connected across every adventure.
Join Early AccessOrganize adventures and story arcs.
Create memorable NPCs and monsters.
Keep factions and locations connected.
Build a history worth returning to.
BUILT FOR DUNGEON MASTERS
WorldCanon keeps the people, places and stories of your campaign together so yesterday's adventure can shape tomorrow's legend.
Explore Worldbuilding Features
Develop quests and story hooks when your players head somewhere unexpected.
World Canon
Bring taverns, towns and kingdoms into your campaign's living history.
World Canon
Create villains and NPCs whose stories can continue from session to session.
World Canon
Keep your campaign's factions and unfolding conflicts together.
World CanonYour campaign deserves a living history. WorldCanon keeps the people, places and stories of your campaign together so yesterday's adventure can shape tomorrow's legend.

Organize adventures, session notes and the paths your players might take.

Create memorable creatures and characters for your next encounter.

Develop dungeons and places that invite exploration.

Give magical artifacts and hard-won treasures a story of their own.
No. It works well for D&D and other fantasy or sci-fi tabletop RPGs. It focuses on story content such as NPCs, places and quests, and does not enforce any game's rules or stat blocks.
You can generate NPCs, villains, locations, settlements, items, quests and story hooks, then save them to your world and campaign for later use.
Campaigns belong to a world, and scenes and entries you create are saved there. When you generate something new, you can draw on the people and places already in your campaign.
Yes. You can quickly draft the NPCs, locations and hooks a session needs, edit them to fit your table, and find them again in your library.

Join early access and start creating today.
Join Early Access